Error Loading A BSP File

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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TheLastMohican

Error Loading A BSP File

Post by TheLastMohican »

hello,

when i try to load a bsp file which was made with GTKRadiant
then the vertex coordinates are distorted !

i use a test level which is just a hollow cube with one texture
and the engine displays some triangles (textured) with wrong
corner coordinates

maybe irrlicht indexes wrong into the vertex list

i would like to know in which way i have to store the vertices in a bsp
file to make it work with irrlicht !

(sorry for my bad english, i'm german)
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