Hi EveryBody
i am new to irr Engine,so may be my question had been asekd befor.
i got the latest ver 0.9,and did the suggestions that many users point us to for compiling the
engine with Dev-C++ to get DX9 , DX8 included . and successdully did it.
but
when compile Quake3Map demo and run it ,it always crash because it could not open 20kdm2.bsp.
so am i doing some thing wrong?
please help
Quake3Map demo always crash
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- Location: Alex,Egypt
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if you can run the demo from the bin folder, the
chances are you don't have the correct path for the
media folder in your code.
chances are you don't have the correct path for the
media folder in your code.
If you're not making GREAT games
you belong in an institute!
The Game Institute.
www.gameinstitute.com
you belong in an institute!
The Game Institute.
www.gameinstitute.com
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- Posts: 518
- Joined: Tue Mar 29, 2005 9:02 pm
- Location: Alex,Egypt
- Contact:
Hi laforced
i think it is a problem of the compiled engine itself,because without changes the code of the demo and
using Irrlicht.dll that comes with the engine , it works very well.
i am really confused.
i think it is a problem of the compiled engine itself,because without changes the code of the demo and
using Irrlicht.dll that comes with the engine , it works very well.
i am really confused.
Magic 2d Library For Irrlicht : http://www.freewebs.com/bcxgl/index.htm
http://www.freewebs.com/bcxdx/index.htm
http://groups.yahoo.com/group/bcxdxc/
http://www.freewebs.com/bcxdx/index.htm
http://groups.yahoo.com/group/bcxdxc/