I want to include a camera class into my project so that I can add features to it as and when I want, such as running and jumping etc. I don't want to recompile Irrlicht, the last attempt caused a few (large) problems with my computer, resulting in me having to use System Restore for the first time. I do know that this would probably be an easier method, and I am working on creating a cross compiler to overcome prevent future problems.
I've tried to rewrite the included FPS camera so that it is a class within my own project, but I am having great difficulty in doing so. I have also tried implementing the movement animation as part of the EventReciever I have set up, which was very glitchy with 0.8 and doesn't work at all with 0.9, it just shows a green screen.
If anyone could provide an example of incorporating a FPS camera I would be extremely grateful. I can also provide you with the source of the EventReciever method if you want to try to see what I am doing wrong.