Hi everybody!
I'm using Irrlicht in a game and I want to pack my files (texture, sounds,...) into a single file. I know irrlicht can read zip files, but I want my modules to be independent, so I don't want to use that to pack my sounds, for example.
Do you know any library that can do this?
Packing files
I think I'm trying to set up a library for just that... I call it IrrPack because I have no ability to come up with any great ideas for names. Basically I gotta figure out how to read XML files, then I'll post here to let everyone know about it.
What you want is a library that'll let you pack all your files like a zip, but maybe compress the separate stuff separatly? (Use ZIP compression on lossless textures, JPEG on lossy, MP3 for long sounds, Speechx for voice, etc?). Maybe I didn't understand your problem
What you want is a library that'll let you pack all your files like a zip, but maybe compress the separate stuff separatly? (Use ZIP compression on lossless textures, JPEG on lossy, MP3 for long sounds, Speechx for voice, etc?). Maybe I didn't understand your problem
create your own archive structure... and use gzip to compress each individual file...
standard format:
File Header
-------------
File Directory
--------------
File1
--------------
File2
----------------
now implement IReadFile and IWriteFile for this...
standard format:
File Header
-------------
File Directory
--------------
File1
--------------
File2
----------------
now implement IReadFile and IWriteFile for this...
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Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com
Saurav Mohapatra
author, artist and bona fide geek
web: http://www.mohaps.com
email: mohaps AT gmail DOT com