I have a .3ds model with 20 animation frames.
Although after adding it to my map, it appears static.
Im using :
setFrameLoop(0, 20);
setLoopMode(true);
What else do I have to do?
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Lamborghini lm002 history
Problems animating a .3ds model with animations
Problems animating a .3ds model with animations
Last edited by area51 on Tue Feb 22, 2011 1:01 pm, edited 1 time in total.
This is from the Hello World tutorial.
if (node){ node->setMaterialFlag(EMF_LIGHTING, false); node->setFrameLoop(0, 310); node->setMaterialTexture( 0, driver->getTexture("../../media/sydney.bmp") );}
If it exists in the real world, it can be created in 3d
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram