Hello, I wanna know how to invoke a motion Blurr effect to the screen on any time and duration. ¿Any one have any Idea of how to do that?
Here are a list of example games and where a similar effect occurrs.
Grand Theft Auto 3 - When It rains
Chaos Legion - When you make a critical hit on an enemy
Max Payne 2 - When you reload you gun in bullet time mode
Doom3 - When you get the Beserk Powerup Item
Motion Blurr
an idea how to do it:
1. get the current view and project it on a texture
2. display that texture several times with different alpha values on the screen and with a little offset per picture
but that would require render-to-texture, which irrlicht does not support at the moment (but niko is working on it i guess)
1. get the current view and project it on a texture
2. display that texture several times with different alpha values on the screen and with a little offset per picture
but that would require render-to-texture, which irrlicht does not support at the moment (but niko is working on it i guess)
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