My first irrlicht game - Quattro - using Irrlicht.NET

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ctt
Posts: 8
Joined: Wed Mar 16, 2005 11:15 pm

My first irrlicht game - Quattro - using Irrlicht.NET

Post by ctt »

I have just finished my first irrlicht game - Quattro - which is basically a Lumines clone that I created in two months. The blocks are completely skinnable and the music is customizable too by placing your music in the music directory (plays in alphabetical order).

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Download it here:
http://www.seas.upenn.edu/~cttsao/Quattro.rar
It requires Managed DirectX 9.0 and the .NET framework v1.1
Comments or suggestions are welcome.
jox
Bug Slayer
Posts: 726
Joined: Thu Apr 22, 2004 6:55 pm
Location: Germany

Post by jox »

Hey cool, it's raining completed irrlicht projects. :)

This is a nice piece of work. Even though it's more a 2d game. But it's well done und fun to play.
It is like it is. And because it is like it is, things are like they are.
keless
Posts: 805
Joined: Mon Dec 15, 2003 10:37 pm
Location: Los Angeles, California, USA

Post by keless »

good work. I added you to the Wiki list of projects (i hope you dont mind :lol: )]

http://www.irrforge.org/index.php/Irrli ... ered_Games
a screen cap is worth 0x100000 DWORDS
ctt
Posts: 8
Joined: Wed Mar 16, 2005 11:15 pm

Post by ctt »

Thanks for the comments... I really tried to make something professional.. it's still in beta since there are a few bugs that I am aware of here and there. Using irrlicht.NET really reduced my deveoplment time on this game.. I finished it in two months work, and was a finalist at my school's(UPENN) competition:
http://wren.cis.upenn.edu/xtreme/people05/
good work. I added you to the Wiki list of projects (i hope you dont mind Laughing )]
THanks for putting me on the Wiki.. it's good to be up there. :D
saigumi
Posts: 921
Joined: Fri Aug 22, 2003 11:31 am
Location: St. Louis, MO USA
Contact:

Post by saigumi »

Also, Keless didn't need to add it to the Wiki. You could have.

Also, since you've completed a project. I bet you have some lessons learned and post-mortem that would be helpful. The wiki would be a great place to add that, also.
Crud, how do I do this again?
niko
Site Admin
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Joined: Fri Aug 22, 2003 4:44 am
Location: Vienna, Austria
Contact:

Post by niko »

Cool game, looks quite professional. :)
cmoibenlepro
Posts: 237
Joined: Thu May 27, 2004 3:18 pm
Location: Canada

Post by cmoibenlepro »

Excellent, very professionnal! :D

(when I read the topic for the first time, I though that it was a racing game with Audi's cars... well that's offtopic :P)
Guest

Post by Guest »

Thanks for the positive comments.. it really doesn't show the full potential of irrlicht, but it shows that with irrlicht it can take no time to develop a simple full game. In comparison to other lumines clones.. check out:

http://www.frogtoss.com/verticube

They're charging $19.00 for it!
Also, since you've completed a project. I bet you have some lessons learned and post-mortem that would be helpful. The wiki would be a great place to add that, also.
I'll get to writing a post-mortem after I'm done with finals here at grad school
ctt
Posts: 8
Joined: Wed Mar 16, 2005 11:15 pm

Post by ctt »

Guest is me (ctt) btw.
Guest

Post by Guest »

Excellent little game! The controls are a bit off, but it's a good game overall.
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