camera rotation like arcball

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
devil20
Posts: 14
Joined: Wed Jan 19, 2005 2:28 pm
Location: UK

camera rotation like arcball

Post by devil20 »

Hi
I am beginner with engine. I am learning 3d games etc. Any one can help to address me how can i do camera rotation like arcball. ??

I want to rotate camera using mouse x,y points .
MikeR
Posts: 767
Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
Contact:

Post by MikeR »

Have you tried the fps camera with Irrlicht? I think it does what you need. Don't know for sure tho becouse I've never heard of arcball.
If it exists in the real world, it can be created in 3d

Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
SARIN
Posts: 139
Joined: Fri Oct 29, 2004 3:53 am

Post by SARIN »

could u explain wat u mean by arcball? it would be easier to help u...
afecelis
Admin
Posts: 3075
Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
Contact:

Post by afecelis »

Irrlicht has got it, it's called maya cam.

he means a camera that orbits like a trackball.

search for maya cam examples in the forums. You'll find it quick, and it's vey easy to implement. :D
devil20
Posts: 14
Joined: Wed Jan 19, 2005 2:28 pm
Location: UK

Post by devil20 »

Hi
Guys I had disconneted from internet Now back :)

I'm taking about arcball rotation mentioned in Graphic Gem IV . Yes i know about mayasceneNode but it is different from arcball i think . But i'll check it again. And what about FPSSceneNode ??
Post Reply