Hi guys, this is probably the easiest to answer, but I can't figure it out.
I can get the OpenGL to display correctly, but when I choose Direct X 9 ...the screen just flickers and Irrlicht shuts down. I installed the Irrlicht Engine SDK 0.9 for Dev C++ and the Direct X 9.c for Dev C++. Am I missing some files for Irrlicht to make use of the Direct X 9c display? Thanks in advance!
DIRECT X9 problem in tutorial 2
Something else
I just noticed that all the textures are not loading in OpenGL, what am I missing and where do I download it. Using Irrlicht .10 and Dev C++.Thanks!
if you are using the Irrlicht.dll that came with it, there should be no problem.. for the textures make sure it reads them from the "media" folder included in the sdk. it should say something like "..\..\..\media\blabla.jpg" try and delete or add some ..\'s so it can find the media folder
"Please do not read this quote. Thank you."
well known problem on dev cpp! (u do use dev -right?) -unfourtunately i cant offer a solution -had hoped the isue was solved with .10.0 *sigh*when I choose Direct X 9 ...the screen just flickers and Irrlicht shuts down
Regards.
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |