error on compile that I haven't seen before

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MikeR
Posts: 767
Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
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error on compile that I haven't seen before

Post by MikeR »

I've been compiling the tutorial examples without any problems. Now, with Irrlicht .10, I'm getting a strange error message on compile. (I did change the paths to the directories so that they were correct)
Compiler: Default compiler
Building Makefile: "E:\Engine\irrlicht-0.10.0\irrlicht-0.10.0\examples\08.SpecialFX\Makefile.win"
Executing make...
make.exe -f "E:\Engine\irrlicht-0.10.0\irrlicht-0.10.0\examples\08.SpecialFX\Makefile.win" all
make.exe: Nothing to be done for `all'.

Execution terminated
Compilation successful
Anyone have a clue what this error means?? and how to fix it?

Oops, edit to add: This is using Dev-CPP
If it exists in the real world, it can be created in 3d

Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
hybrid

Post by hybrid »

So where's the error? Although it states that it terminated I guess that the program just finished. Since compilation was successful everything should be ok?!
MikeR
Posts: 767
Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
Contact:

Post by MikeR »

No, it closes upon execution. I get the Microsoft "this program must close. Please save any work you were doing" stuff.
I dunno. It's got me stumped.
If it exists in the real world, it can be created in 3d

Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
kaeles-notlogged

Post by kaeles-notlogged »

try running it with the debugger on....
it might be tossing an exception or something...
like a null pointer or something.
INM8
Posts: 31
Joined: Fri Dec 31, 2004 9:04 pm
Location: TX

Post by INM8 »

according to what you said, the compilation was a success, and it also seems you executed it directly after compilation, which means you hit "Compile & Run". You should probably just hit "Compile" so it won't try to run it, and ends up crashing! It'll also help if you hit "Rebuild All" because that should clear out lots of errors. This is all I can think of, hope it helps.. :wink:
"Please do not read this quote. Thank you."
MikeR
Posts: 767
Joined: Sun Dec 26, 2004 4:03 pm
Location: Northern California USA
Contact:

Post by MikeR »

"rebuild all" did the trick. Thanks. :)
If it exists in the real world, it can be created in 3d

Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
INM8
Posts: 31
Joined: Fri Dec 31, 2004 9:04 pm
Location: TX

Post by INM8 »

np, glad 2 c i helped :D
"Please do not read this quote. Thank you."
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