Hello all, first post &c...
I'm hacking around with the Irrlicht source code to try to bring it up to a level suitable for my project, and one of the first things I ran into was that it doesn't seem to have a 4D vector class.
So I cloned vector3D to make one, if you'd find it useful.
I know that there's only one developer on this project and he intends to keep things that way, but there's no harm in sharing bits of code around, right?
[codedump] 4D-Vector
[codedump] 4D-Vector
Richard "Superpig" Fine [DXMVP]
- Bringer of Q and kittens
- Bringer of Q and kittens
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- Posts: 91
- Joined: Fri Oct 31, 2003 5:03 am
All hail the superpig!
Nice to see you around here
Edit: is there a reason you could not use quaternion class? (quaternion.h)
DoubleEdit: Well, nvm, I see there's a bunch of differences
Nice to see you around here
Edit: is there a reason you could not use quaternion class? (quaternion.h)
DoubleEdit: Well, nvm, I see there's a bunch of differences
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