my3d doesnt load correctly in 0.10

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grayman
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Joined: Thu May 12, 2005 10:48 am
Location: colombia

my3d doesnt load correctly in 0.10

Post by grayman »

when i try to load a .my3d file in irrlicht 0.10.0 it doesnt load correctly but when i load it with the example 2 of my3d sdk everything goes well, i follow the instructions to pacht irrlicht but i cant recomplie the engine, could somebody help with that?
niko
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Post by niko »

Maybe ZDimitor knows why, I've no idea.
grayman
Posts: 69
Joined: Thu May 12, 2005 10:48 am
Location: colombia

please pacht irrlicht 0.10.0

Post by grayman »

hi, in the my3d web you can download a files to pacht irrlilicht 0.9 and i dont know if that pacht is already aplied to irrlicht 0.10, could somebody pacht irrlicht 0.10 for a correct work of my3d files with lightmaps embedded, and a question, what about cal3d?
afecelis
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Post by afecelis »

my3d loads correctly in 0.10. The only known bug is opengl not displaying the difuse texture information properly (only lightmaps show up).

Zdmitor posted some patches for 0.9 but file names changed in 0.10. Applying the patches is the same in adequate files.I'll be uploading them here so that you can recompile the engine. :D
afecelis
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Post by afecelis »

ok, here's the file; it includes several patches tweaked up and ready for Irr0.10
http://www.danielpatton.com/afecelis/files/Fixes.zip

uncompress and replace the files in your source and recompile the engine.
If you only want to fix my3d just use these files:
CD3D8MaterialRenderer.h
CD3D9MaterialRenderer.h
CMY3DHelper.h
CMY3DMeshFileLoader.h
CMY3DMeshFileLoader.cpp
CMY3DStuff.h
COpenGLMaterialRenderer

the other files are Jox's parallax mapping patch, Chips' AA for DX patch, etc.

try my3d fix and let us know if it worked!
:D
ZDimitor
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Location: Russia

Post by ZDimitor »

Look at this page to obtain new My3D patches to Irrlicht 0.10.0
http://my3dproject.nm.ru
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