Why don't you 'keep the doors open' yourself? Let Niko do the Engine development while you are writing the Interop / PInvoke wrapperGuesty wrote:For my last evaluation of Axiom I found its performance easily compariable to OGRE3D; it also easily ran out of the box under Linux, apparently, as evidenced by the now defunct Axiom forums and several posts on the RealmForge forums (who have currently forked Axiom due to the lead developer of Axiom suffering rock-star syndrome followed closely by 'nobody's home' syndrome).
I will agree that the .NET wrapper has advanced with significant progress thanks to niko and programming it in mixed mode C++.NET, but I would still like to "keep the doors open" as it were to run applications under Mono. Irrlicht has the most promising potential; of all the engines that had managed interfaces I would rate it second best only to TV3D, which is also, unfortunately, Windows-only. 6.5 promises an incrediblyh nice managed api, though, instead of ugly COM-interop.
Can't fault me for pushing my own interests above yours, can you?
Its the way most humans work.
...and 'no', you do not push your interests above mine
So plz don't demand such features - help the Community and start coding the wrapper yourself - I have also posted that we would support (if time permits) any developer or team who wants to do the Interop / PInvoke wrapper!
Duncan
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Tucan Entertainment