Missing Fog & Water transparence in OpenGL mode

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Guest

Post by Guest »

Damn guys, i need also the fog thing. :( i'm using opengl, i think it worst great with the cards but, i really need fog.
Greatwolf
Posts: 19
Joined: Thu Mar 17, 2005 8:38 am

Post by Greatwolf »

*bump* still waiting for an answer
NexusInteractive
Posts: 33
Joined: Sun Jun 26, 2005 4:41 pm

Post by NexusInteractive »

Well if DirectX was working for me, I wouldn't really care about OpenGL, but since OpenGL is the only thing my game will use, I guess i do care. :P

Anyone know anything about this yet?
Greatwolf
Posts: 19
Joined: Thu Mar 17, 2005 8:38 am

Post by Greatwolf »

ok I see the latest version of irrlicht has the water transparently fixed but the fog issue is still yet unresolved. Why is it taking so long to get this right?
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