Blender texture mapping

Discussion about everything. New games, 3d math, development tips...
Post Reply
Iaro
Posts: 45
Joined: Sat Feb 05, 2005 7:01 am

Blender texture mapping

Post by Iaro »

Hello,

I'm a bit of a noob in Blender as i've only done some tutorials so maybe someone with more experience could help me.
My problem : I tried to use Blender -> oct file format -> oct proccesing in Fsrad -> Irrlicht . The geometry seems to be imported fine into Irrlicht but it's all black.
Later I found this warning in the Blender console : "At least one face is not texture mapped". The models had textures applied to them and I tired switching from Orco to Uv or Object coordinates, pressing texface or exporting a textured plane with double face disabled but the warning is still there.
If someone could help me I would be gratefull.

Robert
Iaro
Posts: 45
Joined: Sat Feb 05, 2005 7:01 am

Post by Iaro »

Nevermind, after messing around with the UV/Image editor view and exporting it the warning dissapeared. I still have a lot to learn :) .
Post Reply