Is it possible to select a specific bone in a mesh?
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Skyclad Monkey
- Posts: 3
- Joined: Wed Oct 13, 2004 9:43 pm
Is it possible to select a specific bone in a mesh?
The reason I ask is that I have a bone in my model for a muzzle position and I was wondering if It is possible to select this bone to retrieve its position to add in a muzzle flash sprite.
Who are you that walks across the graves of giants at this late hour
Hi, you can use irr::scene::IAnimatedMeshX::getMatrixOfJoint to get the matrix of that joint. Useful to attach a node to the joint.
http://irrlicht.sourceforge.net/docu/cl ... _x.html#a6
http://irrlicht.sourceforge.net/docu/cl ... _x.html#a6
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Skyclad Monkey
- Posts: 3
- Joined: Wed Oct 13, 2004 9:43 pm