Smudge

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Cleves
Posts: 224
Joined: Mon Sep 08, 2003 6:40 pm

Smudge

Post by Cleves »

Hey all,

I loaded a map and everything was cool the only problem is that when i come closer to the mesh it all gets smudged like i look in a bubble.
is there anyway to fix it?

Thanks
niko
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Post by niko »

You aren't describing the bilinear filter, are you? :) Otherwise, could you show us a screenshot?
hearsedriver
Posts: 81
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Post by hearsedriver »

You might be talking about a well known effect with the projection matrix. The problem is that the eye has an convex surface, while the screen is nearly flat. You can't really get rid of it, but you can play around with the field of view to reduce the effect a bit.

Cheers.
matthias gall, lead programmer at sechsta sinn - email matthias@sechsta-sinn.de
Cleves
Posts: 224
Joined: Mon Sep 08, 2003 6:40 pm

Post by Cleves »

here is a pic
http://the4th0.tripod.com/pic1.JPG

I tried to take the best pic to show you what i mean..the left wall is a lot longer then usual, it's like it streches out.
niko
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Post by niko »

Hm, somehow the link doesn't work for me.. I think tripod is trying to prevent loading images from remote.
Cleves
Posts: 224
Joined: Mon Sep 08, 2003 6:40 pm

Post by Cleves »

strange niko cause it works here fine and i tried it on my 2nd PC and it works too
hearsedriver
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Post by hearsedriver »

Tripod does not allow remote linking. Don't click on the link, because Tripod will recognize that the referer is not it's own server. Just copy & paste it into a new browser window.

Cheers.
matthias gall, lead programmer at sechsta sinn - email matthias@sechsta-sinn.de
niko
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Post by niko »

Ok, stupid me. :)
Try as Matthias said, play around with the camera values. AspectRatio and FOV. (http://irrlicht.sourceforge.net/docu/cl ... eNode.html)
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