CCloudSceneNode - clouds with levels of detail
CCloudSceneNode - clouds with levels of detail
My second custom scene node attempt- a cloud node that supports recursive levels of detail
more info here
if you want more detail, cloudnode->setLOD(10)
keep setMaxDepth pretty low, or risk stack overflows (adding children is recursive)
particle affectors are not supported yet, and its cpu and gpu intensive up close!
if someone wants to make nice cloud generating functions, post them here and I'll add them in. a cloud editor would be ideal, but until then you've got one ugly cloud to play with!
Thanks to mm765 for helping me on irc
Enjoy!
more info here
if you want more detail, cloudnode->setLOD(10)
keep setMaxDepth pretty low, or risk stack overflows (adding children is recursive)
particle affectors are not supported yet, and its cpu and gpu intensive up close!
if someone wants to make nice cloud generating functions, post them here and I'll add them in. a cloud editor would be ideal, but until then you've got one ugly cloud to play with!
Thanks to mm765 for helping me on irc
Enjoy!
Last edited by bitplane on Thu Sep 10, 2009 8:45 am, edited 2 times in total.
glad to see you all like it
looks like everyone won't be happy til they see white fluffy ones eh?
A new random cloud is now generated after the last one has rotated 180 degrees.
I can't get it working in irrlicht 0.11 though, the same thing happens as when a mesh isn't on the screen in 0.10. anyone have any idea what that might be?
I'm debugging again, so I didn't bother putting a terrain in there yet. I'll post an update when I've got them rolling over a landscape
looks like everyone won't be happy til they see white fluffy ones eh?
A new random cloud is now generated after the last one has rotated 180 degrees.
I can't get it working in irrlicht 0.11 though, the same thing happens as when a mesh isn't on the screen in 0.10. anyone have any idea what that might be?
I'm debugging again, so I didn't bother putting a terrain in there yet. I'll post an update when I've got them rolling over a landscape
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Since people are having problems with the download,
I have mirrored it.
download rar format
download zip format
I have mirrored it.
download rar format
download zip format
If it exists in the real world, it can be created in 3d
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram