CCloudSceneNode - clouds with levels of detail

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bitplane
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CCloudSceneNode - clouds with levels of detail

Post by bitplane »

My second custom scene node attempt- a cloud node that supports recursive levels of detail 8)

more info here

if you want more detail, cloudnode->setLOD(10)
keep setMaxDepth pretty low, or risk stack overflows (adding children is recursive)
particle affectors are not supported yet, and its cpu and gpu intensive up close!

if someone wants to make nice cloud generating functions, post them here and I'll add them in. a cloud editor would be ideal, but until then you've got one ugly cloud to play with!

Thanks to mm765 for helping me on irc :)

Enjoy!
Last edited by bitplane on Thu Sep 10, 2009 8:45 am, edited 2 times in total.
niko
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Post by niko »

Looks nice. With another skybox (without painted clouds on it) and white clouds instead of black ones, the demo would look a lot more impressive.
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Post by dawasw »

Very Nice !
brc-not-logged

Post by brc-not-logged »

I saw this on IRC and really liked it, but I feel your not doing it justice. For the demo you should have a blue sky box with a few clouds and no mountains, then make a small terrain scene node and then put white clouds so we can see what it looks like from the players point of view :D
bitplane
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Post by bitplane »

glad to see you all like it :)
looks like everyone won't be happy til they see white fluffy ones eh? :)

A new random cloud is now generated after the last one has rotated 180 degrees.

Image

I can't get it working in irrlicht 0.11 though, the same thing happens as when a mesh isn't on the screen in 0.10. anyone have any idea what that might be?

I'm debugging again, so I didn't bother putting a terrain in there yet. I'll post an update when I've got them rolling over a landscape :)
bitplane
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Post by bitplane »

okay, here it is... faster than before but still a cpu hog.

Image

much nicer eh? I updated the demo :)

oh yeah, irr 0.10 only because of the alpha bug.. roll on 0.12 :D
omaremad

Post by omaremad »

that last shot looks real photo :wink:

would be better if u didnt make it such a cold rainy day

just joking
puh
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Post by puh »

Very promising! Is it possible linear movement of the [infinite] clouds not rotation?
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Post by Robomaniac »

very Very nice :)
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Post by etcaptor »

I like it and will waiting for a new updates.
@bitplane, by me your class can be used not only for clouds, but and for some another effects :D
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niko
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Post by niko »

Wow, the new demo really is impressive. Time for a flight simulator using irrlicht :)
Cleves
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Post by Cleves »

I can't download the source from some reason. I think the download is dead.
bal
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Post by bal »

I'd love to see this in action but the archive is corrupt here.
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MikeR
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Post by MikeR »

Since people are having problems with the download,
I have mirrored it.
download rar format
download zip format
If it exists in the real world, it can be created in 3d

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Post by Cleves »

Thanks for mirroring it:)
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