.X mesh problems

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
r3i
Posts: 147
Joined: Wed Jun 29, 2005 10:15 am
Location: Sorrento
Contact:

.X mesh problems

Post by r3i »

Ok: myabe this isn't the right place for speaking about it, but I don't know where can i go so...

I've a problem loading a mesh form .x file.
I've .max and I've tried to export ( using the manual of directX 8.1): in 3ds I see the scene exported while in Irrlicht only few surfaces...

Where is the mistake??

Waiting for answers... thank at all!
r3i
Posts: 147
Joined: Wed Jun 29, 2005 10:15 am
Location: Sorrento
Contact:

Post by r3i »

That's allright.

Without textures .X files is displyed white.

Another problem is the alignment: maybe you 'll have the scene rotated on I haven't solved this problem but you can rotate the geometry with setRotation.
I've posted an autoreplay for those who 'll have my same problem.
Post Reply