Cannot Set Objects

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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Kane

Cannot Set Objects

Post by Kane »

hi,

im a newbie in the Irrlicht-Engine and i have a problem with the Levels from the Radiant.
I could easily Design a level in Radiant and use it in the Irrlicht-Engine but when i set Objects in the Radiant (i wanted to set Trees ) i cannot see them in the Irrlicht-Engine. Is this a bug, or is it possible to set those Objects in the Radiant and use it. It´s not very comfortable to plant a forest in the Sourcecode :wink:
keless
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Joined: Mon Dec 15, 2003 10:37 pm
Location: Los Angeles, California, USA

Post by keless »

by 'set Objects' do you mean include .md3 models in your .bsp? From a coding standpoint, these are usually called entities (so are buttons, doors, elevators, etc). I doubt IrrLicht has entity support, and it certainly does not contain shader support--

from what I understand, IrrLicht loads in the vertecies and texture info of the level from the .BSP -- thats pretty much all it does. So, I think the answer is "no". It does not contain full Q3 support.
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RayOfAsh
Posts: 56
Joined: Wed Dec 24, 2003 4:08 am
Location: San Diego
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Post by RayOfAsh »

You have to actualy build them as a part of the level, not import them as entities.

Its sitll basicly easy, just keep copying the same object (if its built in with the level its an object).
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