Is there any possibility to "antialias" Irrlicht's bitmap fonts?
Here is a example of my font (3x zoom):
But when I use this font, I get this (3x zoom):
It seems, as if all pixels that are not completely black are interpreted as white pixels.
I know, that Irrlicht has no problems with handling 32 bit images (8 bit alpha). Why isn't is possible to use smooth fonts? Or is there any possibility? If yes, how? Thank you
Smooth fonts?
Smooth fonts?
Last edited by Andi|xng on Wed Aug 24, 2005 9:10 am, edited 1 time in total.
Re: Smooth fonts?
Because I didn't implement it yet. But I put it on my list now, with a little luck it will be in the next version.Andi|xng wrote:alpha). Why isn't is possible to use smooth fonts?
Irrlicht is great.. it rocks. But I ditched the font making stuff and popped in my own bitmap font class. Make the fonts in photoshop with outlines, strokes, drop shadows etc.. magic wand surround them, cut them out, add a mask layer and save as png. voila perfectly smooth alpha fonts with variable colour from in the engine.
Irrlicht makes it easy to add this - use draw2dimage in your font class.. the one i have now is extremely fast.
Irrlicht makes it easy to add this - use draw2dimage in your font class.. the one i have now is extremely fast.