Integrated browser

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r3i
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Integrated browser

Post by r3i »

I wonder if is possible open a window of your favorite browser in irrlicht?
It could be done with c++ lib for system (exec, execv I think ), but I wonder if it can be implemented in the 2d gui of the engine.
Midnight
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Post by Midnight »

this is an excellent question I was wondering myself... afraid I'm not that good of a coder though.
etcaptor
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Post by etcaptor »

Yes. it is possible. I've tryed this witrh C++Builder under windows.
There are ActiveX control for MSExplorer I use it like component.
Another solution can be using of shell functions, but these two cases are not related with Irrlicht, but only with Windows programming. Can't say anything for Linux.
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etcaptor
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Post by etcaptor »

I just tryed it after job with BCB. Here is a screenshot:

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Unarekin
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Post by Unarekin »

etcaptor wrote:Yes. it is possible. I've tryed this witrh C++Builder under windows.
There are ActiveX control for MSExplorer I use it like component.
Another solution can be using of shell functions, but these two cases are not related with Irrlicht, but only with Windows programming. Can't say anything for Linux.
The IExplore activex object is pretty cool. And so is the mozilla activex object (http://www.iol.ie/~locka/mozilla/mozilla.htm). It has an identical API to the iexplore control, but uses Mozilla on the back-end. XD

Good stuff.
etcaptor
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Post by etcaptor »

Great, thanks for the link, start downloading :D
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Elektordi
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Post by Elektordi »

I'm currently trying to add a Web Browser into my IrrLicht game. I use VS2003 in C++ for compiling...
How do you add a ActiveX control inside IrrLich Gui ?

Thanks
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