The old forum can be found at http://sourceforge.net/forum/?group_id=74339.
There is no 3rd person or terrain tutorial for the irrlicht engine available as far as I know, but maybe you'll find a more general at the www. If you want to do terrain, you also could load or create your terrain mesh and display it using e.g. the octtrescenenode. Or implement your own terrain renderer. (Like in the CustomSceneNode tutorial.)
to question 3 for terrain:
im still a beginner and trying to find a good looking AND performant way to a nice terrain with irrlicht, the best information in web for building terrain, i found is here: http://www.vterrain.org/
Maybe someone of the cyberspace-community of this forum or Mr devdesk wants to build a free open irrlichtcode for terrain together ?
2. Is there any 3rd person view tutorial or samples on howto do it ?
I don't know if this is what you want, but i have found a trick for moving MeshNode "à la" 3rd view, this is the code (not optimized, sorry), i was inspired by the source code of CameraFPS :
I have been working on a 3rd person camera also but are having problems rotating up and down. (Try to copy the player movement in the new Enclave game).