Quall wrote:I wish people voted for a game engine instead of a gfx engine lol.
Why?
It's not really "that" difficult to turn Irrlicht into a game engine there are several examples around the forums of physics and sound...
I intend eventually to form a game engine using Irrlicht but would never expect Irrlicht to stray from it's original design...
A big reason is that it's useful as a GFX engine there is no reason to have sound and physics and all that garbage for creating tools...
GFX engine = good tools
GFX engine + sound and stuff = game engine = game
end result = extra work for better quality
alternative
Game engine = overcoded tools
Game engine = Game
end result = Bad Game Created with Bad Tools on a nice game engine
Obviously this isn't very scientific but gives you a slight understanding of the purpose that Irrlicht will never be a full Game engine stop being so lazy.
Besides given enough time the community will weld all the gaps layer after layer after layer... any idea how many GUI tools exist for Irrlicht? I know
Any Idea which is the best supported and feature rich?? I know.. and soon will others.