In pseudo code I have this -
Code: Select all
driver->beginScene(xxxx);
smgr->drawAll();
- drawPoints here -
env->drawAll();
driver->endScene();
The lines show up, but they move with the scene node I have animating. Is there a way to reset the matrix mode, so my line from (0,0,0) to (100, 0, 0) stays where it is supposed to?
Thanks,
Dr. A>