Ursus, a funny platform game

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phrounz
Posts: 45
Joined: Thu Feb 10, 2005 11:45 am
Location: France
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Ursus, a funny platform game

Post by phrounz »

Here is my new finished game Ursus 6, a funny 3d platform game. I think I did many improvements since FunBlobReturn, my first game with Irrlicht.

Downloadable here :
http://www.fopen-studios.net/index.php? ... ursus6.txt

Image

All suggestions are welcome ...
Elise
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Joined: Tue Jul 19, 2005 6:30 am
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Post by Elise »

Nice! :) Very funny little game. The text was little small though, maybe make it a little bigger?
phrounz
Posts: 45
Joined: Thu Feb 10, 2005 11:45 am
Location: France
Contact:

Post by phrounz »

You can use mouse scroll to zoom, if you want to see texts in the balloons bigger.
Armen138
Posts: 298
Joined: Mon Feb 23, 2004 3:38 am

Post by Armen138 »

haha! funny game indeed, just played it on Linux.
congratulations on another finished piece of art!
if you're looking for me, start looking on irc, i'm probably there.
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

Hmmm i can't play it :(
when i press start game and then on the level the screen just turns black.
phrounz
Posts: 45
Joined: Thu Feb 10, 2005 11:45 am
Location: France
Contact:

Post by phrounz »

What's you configuration, Sudi ? Do you use Linux ? The game can have some problems running under this environment.
You can also read the end of the README.html, if you want to find yourself a solution.
dawasw
Posts: 357
Joined: Tue Aug 10, 2004 4:39 pm
Location: Poland

Post by dawasw »

I have same problem as Sudi.
I select Play game then first level and unfortunately game does nothing... :( i would really like to see it in action ;)

I'm using windows XP.
dawasw
Posts: 357
Joined: Tue Aug 10, 2004 4:39 pm
Location: Poland

Post by dawasw »

I also must add that i meet the minimum system requirements.
Guest

Post by Guest »

me 2

it is a shame since irrlicht needs platformers

(every one just wants to make an fps)
omaremad
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

I'm using WinXp too
and i cant find a solution
phrounz
Posts: 45
Joined: Thu Feb 10, 2005 11:45 am
Location: France
Contact:

Post by phrounz »

Did you try in windowed mode ?
You must know that each time the game loads a level, the game is booted again (to free all the memory) with other parameters, using execvp function. Perhaps this method causes some problems on some computers. Which service pack do you have ? The game has been made on Win XP with sp1.

Try to execute the program with parameters, using for example :
all\Projet1.exe 1 3
in the console : it launch directly the game on level 1 with 3 lifes.

I try to find a solution (I think I'll try to do it works without rebooting the game for each level, but in this case there is currently a segFault and I don't know why).
phrounz
Posts: 45
Joined: Thu Feb 10, 2005 11:45 am
Location: France
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Post by phrounz »

Updated Ursus to version 1.1.0

Now there is no reboot during the game, so the problem could have disappeared. Say me if it works or not.
dawasw
Posts: 357
Joined: Tue Aug 10, 2004 4:39 pm
Location: Poland

Post by dawasw »

Still doesnt work. This time problem occurs when game is loading player mesh - it says in console that application loaded player mesh correctly but after that it hangs... and does nothing :(

I hope you will solve this problem somehow phrounz ;)
Guest

Post by Guest »

I had a very similar problem in a program of mine, where it would load a mesh or texture and then close out, turned out to be that some video cards were capable of handling non power-of-2 texture and some weren't. Are all your textures powers of two in size?
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

It still doesn't work...
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