Preferred language for future projects?
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- Posts: 7
- Joined: Tue Aug 09, 2005 4:12 am
Preferred language for future projects?
This is not a flame. Just like to know what you would like to use in future for your main language.
C++ Scripts: LUA, AngelScript, Tcl, ...
C# Scripts: C#, VB, Boo?, ...
VB Scripts: VB, ...
C++ Scripts: LUA, AngelScript, Tcl, ...
C# Scripts: C#, VB, Boo?, ...
VB Scripts: VB, ...
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- Posts: 7
- Joined: Tue Aug 09, 2005 4:12 am
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- Posts: 7
- Joined: Tue Aug 09, 2005 4:12 am
Yes I know who is the winner, but C# has a lot of very nice future. Why not make our life easier and happyer?cpprules wrote:This is funny, you know who is the apsolute winner.
don't forget http://www.mono-project.com
The .NET languages are a higher level than C/C++. For that reason, they are a little slower and you don't have as much control with certain things.
C/C++ is extremely fast, and for me, easier or just as easy to use and get things done. Also, you have easy access to assembler level coding if you really need speed!
C/C++ is extremely fast, and for me, easier or just as easy to use and get things done. Also, you have easy access to assembler level coding if you really need speed!
I have to go with C#. Even though I like using VB.Net right now for the rapid development, I am merely using this time to get my feet wet with making games. I enjoy C# alot more, and the new things that are coming out with the new revisions of C# and not to mention the omega revision. I can't pass it up.
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I have been using C# and so far everything is all good!
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Learn the basics at </dream.in.code>