I can only guess this is a path issue. But every fuction I pass to load a texture into a part of the engine gives that error:
Could not open file of texture: text.bmp
Could not load texture: text.bmp
I get dozens of line like that with every format supported All textures are in the Same Dir ase the compile source. I can load my models from the same dir as well, just textures doesn't work.
IrrLicht 0.12
Dev-C++
Opengl
Windows XP SP2
Rad 9600 256MB AGP
Okay not only would the be stupid not an option I want. Ubt I just figured out how to do it now... seems I need to add a "/" for any image within the executable directory.... odd for me but it works.