Per-pixel light for animated models

You are an experienced programmer and have a problem with the engine, shaders, or advanced effects? Here you'll get answers.
No questions about C++ programming or topics which are answered in the tutorials!
Post Reply
Andrushka
Posts: 9
Joined: Sun Nov 14, 2004 8:00 pm
Location: Russia, Lipetsk
Contact:

Per-pixel light for animated models

Post by Andrushka »

subj?

How?

I understand that there is per-pixle light only for static model. Is it true?
Andrushka
Posts: 9
Joined: Sun Nov 14, 2004 8:00 pm
Location: Russia, Lipetsk
Contact:

Post by Andrushka »

:( pleeese
genesys
Posts: 75
Joined: Tue Nov 02, 2004 6:49 pm
Contact:

Post by genesys »

why should there be no per pixel lighting for animated models?? Of course you can use pixel shaders for animated models as well...
Andrushka
Posts: 9
Joined: Sun Nov 14, 2004 8:00 pm
Location: Russia, Lipetsk
Contact:

Post by Andrushka »

I'm speaking about standart Irrlicht per-pixel lighting. How i can use it with animated models?
Guest

Post by Guest »

Still, what makes you think it doesn't work with animated models?
Animated models need tangent space normal map for normal mapping instead of object space normal maps, but I don't know of a restriction for plain per pixel lighting.
Post Reply