Can't COmpile Irrlicht Engine on Dev C++

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anon

Can't COmpile Irrlicht Engine on Dev C++

Post by anon »

Heya,

I am using Dev-CPP 4.9.9.2. When I try to compile the sources for Irrlicht Engine v.0.12 using the project file provided, I get the following error:-

"No rule to compile target pp, require for CSceneNodeAnimator.o"

Could someone please explain to me the error and how to fix it?

the confused
bearSoft
Posts: 165
Joined: Fri Apr 01, 2005 9:55 pm
Location: Denmark

Post by bearSoft »

njoh . those ' .o' errors is the result of dev not building a full set of files eg the compile is abandond in the process.
user mikeR has made an exelent tutorial on how to set up irr with dev:
http://www.3dcentral.net/tutorial/irr-devcpp/
other hints would be to make sure that the dll is placed correctly and that the resources is pointed correctly..
hope it helps.
Regards.
Tech: win98se| 320mb ram| abitbe6| 433mhzceleron| atiRadeon7000.64mb| soundblaster125| dx9.0b | devCPP | IRR 0.12.0 |
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