New in Town.

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Kamazy
Posts: 24
Joined: Tue Oct 11, 2005 12:16 pm

New in Town.

Post by Kamazy »

hey i'm new to irrlicht and need some tutorials for making a game the tutorials in this site don't really say how to make a game.
If anyone knows any better tutorials that explain how ti make a game plaese post.

PS: I thank Sudi for teeling me about this site in the RF forums.

"Not sure if my last post was posted so if there's onother one ignore it"
Cheerz! I'm new don't shoot! Image
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Jan_
Posts: 16
Joined: Wed Sep 28, 2005 11:39 am
Location: Germany, Chemnitz, Bgst.

Post by Jan_ »

www.robsite.de

attentione, Much germand/english

but one of the best Tutorial archieves!
Guest

Post by Guest »

Hi Kamazy,

ok! let me try to help you, but i do not clearly understand your level of experience.

Do you mean in terms of:

-3d -moddeling, animating, texturing, uv-mapping, lightmapping, shaderprogramming,
dynamic lighting, level editing..... or programming it?

Maybe you want to try Blender, cause you will need it functions anyway.
http://www.blender3d.org/cms/Home.2.0.html

Its my most favourite 3D- App :P
Kamazy Not Loged in.

Post by Kamazy Not Loged in. »

modeling isn't a problem.
coul'd use some texturing help.
I'm using 3ds max 7 for modeling and animating.
but I'm looking for exporters to .X or a way to pack 3ds max files in to .x so the animations also in the same file.
I was using reality factory before and they have a actor studio tool that is very usefull if theres any thing like that PLS post.
Guest

Post by Guest »

i'm having a problem with this forum it keeps loging me out then i selec a topic "Beginners Help" Why??
kamazy not loged in

Post by kamazy not loged in »

i'm having a problem with this forum it keeps loging me out then i selec a topic "Beginners Help" Why??
Kamazy Not Loged in.

Post by Kamazy Not Loged in. »

Oh the programing is what i need tutorials for i was thinking some thing along the lines of a mix between "GTA" and "The Sims".
Kamazy Not Loged in.

Post by Kamazy Not Loged in. »

i downloaded blender i'll play around with it to see what it is.
Guest

Post by Guest »

how about searching "game development" -> google.com? you should get a _lot_ results :)
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

Break things down to managle tasks

ok we need gta style game so

make code for
-load a map
-add collision(hint look up meta triangle selector)
-add a gun to the camera(hint look up parenting)
-add shooting system(hint look up demo source)

all of these things can be found here on the forums or the source code for the examples
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

I guess you arent that experianced in programming....so why are you trying to programm such a difficult thing like sims, gta or both?
i'm not that experianced either and just wanted to make a simpel fps everything went fine until i wanted my bullets to make damage...lol...no i stopped the game and i'm writing a 2d cardgame......it's actually comming along well.....
anyways i'm trying to tell you that you should try something easier first just to prevent to run into a problem you cant solve without more advanced knowlage. so first do something easy to learn and than make a more advanced game with your new skills.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
area51
Posts: 338
Joined: Thu Mar 18, 2004 10:20 pm
Location: UK
Contact:

Post by area51 »

You could try IrrWizard?. It creates a game skeleton and has a mini tutorial on adding a weapon and other levels and things.

http://gameputty.com/IrrWizard/
________
Marijuana sativa
Last edited by area51 on Tue Feb 22, 2011 1:15 pm, edited 1 time in total.
Kamazy!

Post by Kamazy! »

OK the map loading code and collision codes i got.
I will add a maya camera for third person style game.
the weapons on the other hand i'm not really sure how to make.
And AI.(can irrlicht do this or do i need a Ai engine or to code them myself if to how.)
I think I will use newtop for cars and such.
I'm also using Dev-C++ for coding.
And Blender But i'm not sure why i need it.
Guest

Post by Guest »

Cause its easier to get good infos and tuts and example file etc. in Blender. There are also helpful communities in several languages. You will see. Also very good x export incl. anim and weights:
http://development.mindfloaters.de/Dire ... d.8.0.html
If you use that and ETCaptors Visual Editor your proggis will rock.
Throw that "trial version" away, or keep it as a file converter. But if you really want to use it, their
are good .x exporters form Quest3D and Panda. The others dont work properly.

Cheers.
Midnight
Posts: 1772
Joined: Fri Jul 02, 2004 2:37 pm
Location: Wonderland

Post by Midnight »

Read and learn for a year straight... you might get somewhere 8)
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