OpenGL or DirectX ?
Its obvious that people who say that OpenGL is easier to program for is inexperienced. The only thing that makes people say that, is because they cant even make the framework. I program in both OpenGL and DirectX. DirectX is extremely easy to program for, it' is extremely stable, and it makes great results. I prefer DirectX by far over OpenGL. And DirectX is not limited to Windows, you can use DirectX for Xbox games, if you have the xbox xdk. As the Xbox is DX8.1 powered. So if you are familiar with DX8.1, you already know how to program for the Xbox. But, I also like OpenGL, since it is crossplatform, which is really great. So I use both. And some people think OpenGL is more stable than DirectX. Thats actually not true. I may sound like a M$ fanboy, but I am not. I'm stating facts, and I'm not stupid enough to let a corporation decide my opinions. Also, on the performance some of you have mentioned. nVidia has best performance with OpenGL, and ATi has best performance with DirectX. This has nothing to do with OpenGL or DirectX, but the drivers made by the ATi & nVidia
-
- Posts: 4
- Joined: Sun Aug 07, 2005 7:16 pm
Thats right, M$ want's to controle you Desktop, nooo... your whole life."MS wants to control your desktop"
Windows is buggy... or you never worked with it?
I have worked with Mac OS 8, OS 9 and OS X, and i never had so much problem's like on Windows.
I had problems with HD space, with Viruses and Spyware who slowed down my Computer, Windows is sucking up my hardware, ive got crashes all over the time, libraries wont work....
This is crazy!
On Linux, i hadnt those problems... Linux does not use much of HD space, dont have Viruses (you dont need a Virusscanner), dont slow up my PC, dont crashes (but when it crashes, then i have worked something stupid in the config's), when there arent lib's installed who some prog need's, i can fast install it, Linux is'nt sucking up my Hardware and it Open Source.
I hope you will have mich fun with Vista, that whole DRM'ed bullshit of an m£!%*/*(łŋđg Companie who want's to rule the World!
wfg, Sindwiller
to come a little more back to topic: isn't viesta using dx 4 drwaing a 3d-desktop environment? -the nvidia page says somthing about geforceFX gards beeing viesta compatible.. well if everything below isn't-- if your os needs a high-end graka to work i can hardly imagine how much recources can be spared for games running on such a machine.
... 3d desktop. ok if you have the hardware, but i cant imagine !working! with something like this. althought it could be funny.. playing hide&seek with your browser in a window-forest, enjoying 360° bluescreen panaoramas in realtime etc...
well i guess bluescreens are gone since 2000,did they really need all the thime 3.11 -ME to realize that direct harwdware acces of a chrashing program is bat 4 the system stability?
well- i dont really care, happy without it=)
to com really back to topic, i just read a article about ATI. it seems they finally manage to improve theyr performance unter openGL dramatically. .. read something about 35% more performance.. ( just dont know if they compare it to the old ati performance or the performance of equivalent NV cards)
... 3d desktop. ok if you have the hardware, but i cant imagine !working! with something like this. althought it could be funny.. playing hide&seek with your browser in a window-forest, enjoying 360° bluescreen panaoramas in realtime etc...
well i guess bluescreens are gone since 2000,did they really need all the thime 3.11 -ME to realize that direct harwdware acces of a chrashing program is bat 4 the system stability?
well- i dont really care, happy without it=)
to com really back to topic, i just read a article about ATI. it seems they finally manage to improve theyr performance unter openGL dramatically. .. read something about 35% more performance.. ( just dont know if they compare it to the old ati performance or the performance of equivalent NV cards)
athlon2400xp+,geforce4200ti, 0.2Tb hd+64mb extern, 512mb ram, linux FC5 2.6.16-1.2096, 100%gates-free system
I think in vista they want to use the speed of 3D hardware for transparancy and windows using quads etc.. not to go "full 3D" with the interface which would be a terrible and unusable idea.
It is just harnessing the power of the hardware to make for smoother/quick screens and fancy effects only possible (at speed) in hardware. Your desktop and folders are NOT going to end up looking like Unreal or Quake levels.
It is just harnessing the power of the hardware to make for smoother/quick screens and fancy effects only possible (at speed) in hardware. Your desktop and folders are NOT going to end up looking like Unreal or Quake levels.
How about using Software or HAL? Or even better, GDI .
Well actually it's cardwise and enginewise.
If you got nVidia + Irrlicht => OpenGL
If you got nVidia + Ogre3D => DirectX
If you got nVidia + CrystalSpace => DirectX
If you got ATI + Irrlicht => DirectX
If you got nVidia + Ogre3D => OpenGL
If you got nVidia + CrystalSpace => both.
Well actually it's cardwise and enginewise.
If you got nVidia + Irrlicht => OpenGL
If you got nVidia + Ogre3D => DirectX
If you got nVidia + CrystalSpace => DirectX
If you got ATI + Irrlicht => DirectX
If you got nVidia + Ogre3D => OpenGL
If you got nVidia + CrystalSpace => both.