Hey I came on here a while ago (i think around the time of irrlicht 0.6) and was told it wasnt really the best with doing outdoor / large open spaces
Has anything changed since then? Would it be suitable for such tasks now?
(specifically I'm looking at doing an RPG (not of the MMO variety!) that would involve large outdoor areas)
thanks.
irrlicht outdoor scenes
terrain scene node
well for example, I know the terrain scene node has seen significat improvements.
it has auto-LOD, and is quite fast.
also, we have lots of new materials, and detail mapping, both good for terrain.
does that help?
it has auto-LOD, and is quite fast.
also, we have lots of new materials, and detail mapping, both good for terrain.
does that help?
My irrlicht-based projects have gone underground for now, but if you want, check out my webcomic instead! http://brokenboomerang.net