import 3ds file WITH textures ?

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misterface
Posts: 17
Joined: Thu Aug 11, 2005 11:57 am

Post by misterface »

everything works exept a problem with irrlicht (latest version):

i get the message:

80 C:\eindwerk\code\demo\SpecialFX.cpp 'class irr::scene::ISceneManager' has no member named 'getStringParameters'

anyone has a solution?
bitmapbrother
Posts: 34
Joined: Wed Aug 10, 2005 6:15 am

Post by bitmapbrother »

Hey sorry I pointed u to smgr and not to scmgr. As I said someone more advanced have to help u and I need some sleep :?
needforhint

Post by needforhint »

do it like this:

scene::ISceneManager* scmgr = device->getSceneManager();
/*this will define scmgr, but use smgr, that's the code culture :wink: (you must have defined the 'device' already of course)
*/
scmgr->getStringParameters()->setParameter(scene::MY3D_TEXTURE_PATH, "path/to/your/directory");

write a message if you secceed...for bug hunt
afecelis
Admin
Posts: 3075
Joined: Sun Feb 22, 2004 10:44 pm
Location: Colombia
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Post by afecelis »

in 0.11 the set texture path changed to:

Code: Select all

smgr->getParameters()->setParameter(scene::MY3D_TEXTURE_PATH, "./yourtextures/"); 	
misterface
Posts: 17
Joined: Thu Aug 11, 2005 11:57 am

MAYDAY

Post by misterface »

i'm not satisfied at all with the quality of the images when transformed from max to my3d.
serveral texture options from max aren't visible when I execute my irrlicht program...
help anyone?
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