3d terrain

Discussion about everything. New games, 3d math, development tips...
Post Reply
Ayanami
Posts: 24
Joined: Wed Jan 14, 2004 1:30 pm

3d terrain

Post by Ayanami »

ahoi,

what is the easiest way to creating a big 3d outdoor world?
which is the best tool and which passende suitable file format?

i want hills, seas ..
*that my first 3d game .. yeah*

How does the player know that he is standing(swimming) in the water or the hill is over 60° gradient?

please help a new 3d game progger *gg*
Robomaniac
Posts: 602
Joined: Sat Aug 23, 2003 2:03 am
Location: Pottstown, PA
Contact:

Post by Robomaniac »

For terrain, you can use Milkshape or another terrain generator program. For water, you can use the addWaterSceneNode in irrlicht, and set it as a big box with a certain height. To see if you want to swim, you could just check collision with the waterSceneNode and your player, then call some routine. I don't know about the hills.

After all that, if this is your first game, i would suggest maybe starting a little smaller. I'm starting out with a basic shooter, and moving from there, but i've already had some game programming experience.

Just my opinion

-- The Robomanaic
Post Reply