Is there a way to make IEventHandler accept multipl keys at once, or if not, what should I use for input?
Also, the framerate of input is about 20fps... Which is awesome, but is that the actual framerate at which the engine is running, or is there a seperate timer thing going on that I can pla around with?
Thanks and best of wishes,
-xy
Does IEventHandler not like multiple keys pressed at once?
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