Screen shots of Game in progress

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laforced
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Screen shots of Game in progress

Post by laforced »

Static meshes are 3ds format
NPC's are MD2
3 weeks into the demo project, shots are at various stages
so some will not have the detail map and some will. Posted these
shots after reading several posts about not being able to use
3ds in Irrlicht.



http://free.hostdepartment.com/m/mankin ... inks1.html
Last edited by laforced on Mon Nov 21, 2005 6:07 pm, edited 3 times in total.
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Joe_Oliveri
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Post by Joe_Oliveri »

You're off to a good start. It looks alot like a game I used to play called Outlaws. Good Job!
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Post by Guest »

though of course a lot of the textures are scaled way to high.. look blurred and messy. apart from that good work! :)
Spintz
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Post by Spintz »

Very nice, I would add a detail map to the terrain, and it would look really sharp. Good work!
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afecelis
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Post by afecelis »

yup, very nice! Good work. I wonder why Saigumi hasn't replied to this one? He's the biggest zombie fan I've seen! :wink:
bitplane
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Post by bitplane »

yey! there's only one thing thats better than zombies, and thats zombies getting blown to bits. can't wait for the demo!
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afecelis
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Post by afecelis »

@laforce: I'd suggest to resave-resize your screens and compress them a bit more; then reupload them to your hosting service; it would speed up loading time and would also fit better in the page's scheme.
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Post by bitplane »

put them here: http://gdlib.net/
permanent free hosting
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