3) When i try to load a fond texture, i have that: "The amount of upper pixels or lower corner pixels is == 0,font file may be corrupted", and i see a blue fons, what can i do?
core::stringw wStr = "This is my integer - ";
wStr += (int)var;
Then use the wStr as input into a GUI element.
haraelendil wrote:3) When i try to load a fond texture, i have that: "The amount of upper pixels or lower corner pixels is == 0,font file may be corrupted", and i see a blue fons, what can i do?
3.) in the irrlicht directory there is a folder called Tools, which contains a Font converter. you can convert standart font files with that tool to font bitmaps which you then can use in irrlicht.
I think the problem with #2 is the way you're calling addStaticText; it didn't find a matching function for it, but it found a candidate. Could you paste the code here where you add the static text to the GUI? I think that's where the problem lies.