GFX - look, just because you are logged in does not mean I do not know what I am talking about. I have been around these forums for a long time, I have been into game dev, level editing, coding and more for a long time and in actual fact I do know what I am talking about, you just want to have the last "insulting" post to totally try and debase/invalidate anything I have said - which I can not understand as it is not even directed at you or "Your project" !!??
Please do not tell me I do not know what I am talking about when you are yourself demonstrating gross ignorance of the topic in discussion. This completely highlights that it is YOU who refuse to understand another point of view or actually know what it is you are "arguing" about. Again, what the hell is your problem? I have only stated facts that luckily due to my research/experience I know to be true - you are for some reason attacking this from an "unknown" stand point based purely on the fact you do not understand what it is I, and others in the thread are trying to communicate.
For some reason you have taken something we/I have posted as a personal insult and are turning it into flaming - well tough because I don't play those games, I entered the thread, posted the information (which *IS* accurate) and you have done nothing since but throw your hands up and shout at any conflicting point of view.. well enjoy yourself because all it shows me is how little you know on the specific subject I (and Athlon Jedi) were talking about.
Everything else coming from you is immature insults. Please note I still haven't once "resorted" to that kind of thing - I just don't see what that has to do with the discussion of keeping DX8 in an engine for widespread compatibility. You have no valid retorts, so yeah.. just flame and post insults instead. Which is a shame because you have actually discussed stuff with me in other threads where you apparently seem to credit me with some knowledge/skills. I suppose that is the danger of "guest" accounts. Either way, and even if YOU don't want to read this - or just want to reply with another insult - it is here, on the record for anyone else who reads this to note that I have merely posted information and was not having a dig at you or anyone else in the thread or even the practice of keeping only DX9 ( as I have said a few times now - you SHOULD keep/Use that if your project is intended for it), likewise people should understand why it is NOT a good idea to dump DX8 from irrlicht.. that is because you would loose many users of it who rely on DX8 renderer for their projects.
Is there anything I haven't been clear on? Have you any valid points to post about why the masses of casual/semi-core users are more welcoming of games that require DX8 and NOT DX9?
Try checking out
www.indiegamer.com or any other indiegames developer forum and do a search for "DX9 in games" to see the many experienced successful people pointing out that it is a BAD move to ONLY support DX9 at this point in time (unless you are making retail games).
And essay or not, If I post a lot of info it is to try and get through to people - obviously even with all that text it still doesn't work for everyone.
\sarcasm
Short insulting posts on the other hand are ALWAYS useful and worthy of being left on the forum