before run loop
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Irrlicht.GUI.IGUIStaticText text1 = device.GUIEnvironment.AddStaticText("TEST", new Irrlicht.Core.Rect(100,100,200,200), true, true, null, 10);
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device.VideoDriver.BeginScene(true, true, new Irrlicht.Video.Color(0,100,100,100));
device.GUIEnvironment.DrawAll();
device.SceneManager.DrawAll();
device.VideoDriver.EndScene();