(I'm the guest who gave away an animated character model in other thread (unless there has been more than one) , same guest in this thread, and same always speaking about directx format. No guest anymore

)
wish I had the time...sorry, can't.
in the meantime, you could go to Polycount.com , download and use those models as placeholders (as legally can't be used other way than for playing with them in quake 2 game) till you have md2 or x format customly made by someone for you. At polycount there's only quake2 models, md2. As also animated dx models animated are really hard to find on internet, though the format is way more powerful.
Milkshape (with no real weights) , character fx (imho, better) are do allow you to export directx animated models.