Question Concerning Replacement Functions

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ceisnaugle

Question Concerning Replacement Functions

Post by ceisnaugle »

Im currently porting some code over from a pure D3D application and looking through the documentation for Matrix and Vector manipulation either can't find or am missing something.

Are there replacements for, or functions that will do the same thing as the following D3DX functions or will I need to write my own?

D3DXMatrixRotationAxis
D3DXMatrixRotationX
D3DXMatrixRotationY
D3DXMatrixRotationZ
D3DXVec3TransformCoord
D3DXVec3Cross
D3DXVec3Dot
D3DXVec3Normalize
D3DXMatrixMultiply

Thanks

Chris Eisnaugle
saigumi
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Post by saigumi »

Some of them are in the irr::core::matrix4 Class.

The vector ones are in irr::core::vector3d< T > Class.

Both are documented well in the help file.
Crud, how do I do this again?
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