Hi,
I have 2 problems:
1. in windowed mode I can scale the window by changing the resolution of the graphics device, but how can I adjust the position of the window on the desktop ???
2. I'm using 3DSMax6. When I create glass surfaces and export them to *.3ds, in Irrlicht the surface isn't transparent ???
some ideas ???
CU, Acki
glass and window positioning
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- Posts: 67
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Uhmm, I think it should be possible to use material types such as EMT_TRANSPARENT_ADD_COLOR, or EMT_TRANSPARENT_VERTEX_ALPHA in combination with irr::scene::IMeshManipulator::setVertexColorAlpha.
(These will affect an entire mesh, so a glass would have to be a mesh separated from the rest of the map).
(These will affect an entire mesh, so a glass would have to be a mesh separated from the rest of the map).
madinitaly wrote:Uhmm, I think it should be possible to use material types such as EMT_TRANSPARENT_ADD_COLOR, or EMT_TRANSPARENT_VERTEX_ALPHA in combination with irr::scene::IMeshManipulator::setVertexColorAlpha.
(These will affect an entire mesh, so a glass would have to be a mesh separated from the rest of the map).
thanks,
because I whant to create breakable glass, it has to be a seperate mesh...
And for other glass surfaces it's a little bit difficult...
CU