Hi, I need to create a virtual walkthrough of some rooms and areas, preferably in C# and i was just wondering what is the best way to get started...is there a VERY basic tutorial that could start with? Please keep it simple as poss
Thanks
Help ...where to start....
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Well, the tutorial page is always a nice place to start. http://irrlicht.sourceforge.net/tutorials.html
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The answer to your question lies within yourself.
It depends on the ammount of time you have to spend on your project, the ammount of time you are willing to spend learning all the different aspects of making your walkthru.
If you already have your rooms made, you can just replace a room in one of the tutorials with your room for a quick render.
In otherwords, there is no way for anyone to answer your question.
For me, it's taken a year to get my "room" done. 1/2 of that time was making it, and the other half coding it. All during this time, learning how to program.
It depends on the ammount of time you have to spend on your project, the ammount of time you are willing to spend learning all the different aspects of making your walkthru.
If you already have your rooms made, you can just replace a room in one of the tutorials with your room for a quick render.
In otherwords, there is no way for anyone to answer your question.
For me, it's taken a year to get my "room" done. 1/2 of that time was making it, and the other half coding it. All during this time, learning how to program.
If it exists in the real world, it can be created in 3d
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Sys specs:
AMD 3700+ 64 processor
1.0 gb ram
e-Geforce 6600 graphics 256 mb onboard ram
Anyway .NET doesnt have all the native engine features. If you need all features just hang around C++. So if you need only non_interactive walkthrough of a room is very simple. Just build your map, export it to a proper format and load it with Irrlicht. And about coding: just replace a line from an Irrlicht example. (the name of yor map). This is verry simple and means that you didnt look at the tutorials to see how simple is that.
Also look in the doc folder for Irrlicht.NET.chm and you have a simple eg. in the forst page with C#
Also look in the doc folder for Irrlicht.NET.chm and you have a simple eg. in the forst page with C#
As your ship is going down
ll stand by and watch you drown
ll stand by and watch you drown
Thanks....
I really do need to do it in C# ...plus i have no knowledge of C++ whatsoever. I need the room to have certain dimensions etc but it doesnt need to be verrrry detailed. I also need the camera in the room to be user controlled and must not allow waking thro walls....does that make the situation harder?
what do you mean by .net doesnt have all the native engine features? sorry but u are talking to a real noobie here.
I really do need to do it in C# ...plus i have no knowledge of C++ whatsoever. I need the room to have certain dimensions etc but it doesnt need to be verrrry detailed. I also need the camera in the room to be user controlled and must not allow waking thro walls....does that make the situation harder?
what do you mean by .net doesnt have all the native engine features? sorry but u are talking to a real noobie here.
There is a forum topic named Irrlicht .NET, and there are a lot of tutorials/examples ported from C++ to C#. Try to modify them, study them, make experiments.....and you see if is complicated for u. When you have a TEHNICAL problem post it here.
As your ship is going down
ll stand by and watch you drown
ll stand by and watch you drown