Hi all...
the title says everything. I want to load a mesh from a bytearray. The point is that i have created a class which gives access to zipFiles and it would be cool if this class could be used to load meshs from zipfiles!
I know that there is no function implemented yet. But if anyone of you has some code for changing the wrapper + the orig. irrlicht engine to enable this feature plz post it!
Thx!