Half-Life style bullets
Half-Life style bullets
Do you have any tips on how could I render bullets? The best bullets would be Half-Life style if you know what I mean, sort of transparent lines with changable width and length. How can I achieve this in Irrlicht?
Take a look at the faq forum there is a beam scene node somewhere....just use that to create a short beam and than applay an animator to move it around.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.