Looking for a team

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sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Looking for a team

Post by sudi »

I'm looking for a def team to join or maybe some people would like to work together with me.
I would like to contribute to a project as a programmmer....ok i also could help out with some models but actually i'm looking for some game programming experiance.....i just finished my first game the bomberman clone in my signature.....ok it still needs some network fixes but overall i think its ok for a first game.
So i'm waiting for your answers.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

join us

we have 1 programmer and 1 story guy and 1 level guy

i also do programming, shaders and 3d modelling(mesh,uv,rig,cant animate properly yet)

its an fps

it seems that bakkdoor isnt present at the moment so you cant join our forums but i might give you the code so we can get started if you are intersted

please join if you want to stay

we had many people join and leave

the main core has a console , event and trigger system and node manager
i also wrote a bit of net and script machine but not yet implemented(learnt the apis)


see our web

www.adztec-independent.de
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

That sounds what i'm looking for, a nice small team. now there would be the question what would i have to do? and what language are u programming in?
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

thanks sudi

ok maybe to do well we utilise your experience

you say you have done a network game so that is a strength that you can help in

maybe we should meet on irc sometime tommorrow so i can introduce you to the event system or i can show u some irc logs

all is in c++ opengl devcpp

maybe if you do a simple network class that sends numbers or something and we implement things together

you can use my password for the forums if you want ill pm it if you accept

i will also reload the cvs which was deleted for some reason so you can see the code

(there is an old version of the game which had ai and guns but we started from scratch to make a proper game engine built on standards set by the book bakkdoors got)

i look forward to hearing from you.
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

Thx for the pm i looked at the forum. maybe i looked in the wrong threads but i couldn't find anything that tells me what to do.....only some network stuff what u already did...and the good thing is i used raknet for my network game....so it looks like i could be interesting.
Just tell me what kind of class i have to write u guys and i will.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
omaremad
Competition winner
Posts: 1027
Joined: Fri Jul 15, 2005 11:30 pm
Location: Cairo,Egypt

Post by omaremad »

maybe you can create a class to do the following
-send and recieve text messages from players
- a server that stores player names and sends all data
- command to reduce player health
- command to move player
- command to update kills score

you know like an fps net wrapper

did you get perforce so u can get the code

yeah and thanks for not abusing my username and password i knew i could trust you
sudi
Posts: 1686
Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

yeah and thanks for not abusing my username and password i knew i could trust you
I would never do that!!!!

Anyways i will try to write such a class but it's actually hard cause i don't know how u handel the players and if the game is server based.....like that everything happens on the server and the clients basicly just draw everything.
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
Guest

Post by Guest »

all the bullet collsions are calclated on the client shooter

all the server does is relay the health to other players that have been shot
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