RTS style camera

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Yellow
Posts: 9
Joined: Sun Jan 29, 2006 11:53 am

Post by Yellow »

jclins wrote:Yellow -- doh! You're right, it does work with the mouse. I tried using the keyboard for some reason to move the camera (out of habit, I guess). That's so neat. I also like how you used an .ini file to set the video options. :D I plan to use an xml config file. So, is this the beginning of the next Age of Empire/Starcraft game? :wink:
I got the ini stuff out of another program, cant really remember which, but its nice yeah :)

Anyway, yeah I'm making a pirates themed turnbased strategy game. But I'm still in doubt wether to use irrlicht for this or panda3d.
RabidLockerGnome wrote:Wow, this camera is really great! This is 99% exactly like loads of RTS games I've seen, nice job!
Thanks :)
Pazystamo
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Post by Pazystamo »

I used panda half years ago,it has less features and there is problems to compile it(its posible to compile with pytoexe,but theres no help or tutorial). But its maybe easier to code until you want to compile and distribute game :)
My project in forum- ATMOsphere - new dynamic sky dome for Irrlicht
Yellow
Posts: 9
Joined: Sun Jan 29, 2006 11:53 am

Post by Yellow »

I managed to compile it just fine, my concern is that it might not be fast enough. Though that could be fixed by writting part of the code in C++ and add it to the wrappers. On the otherhand, irrlicht seems orientated towards a first or third person perspective, I think I'd need to mess around with that one aswell.
monkeycracks
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Post by monkeycracks »

I know this is a very very old topic but I'd like to know if its possible that someone could make this usable with 1.1.

I get an error when trying to run with the 1.1 dll.

Image

This is running the demo by the way. I haven't modified anything in the project because I use Dev-CPP and its not got a project file for it.


AND if I make it a project in Dev-CPP and link everything with the new stuff then it just crashes on runtime.
CmdKewin
Posts: 29
Joined: Thu Aug 17, 2006 1:49 pm

Post by CmdKewin »

It is usable with 1.1. But the demo is compiled with 1.0 so you need the old DLL to run it.
And, if you try to compile it in Dev-CPP, just make sure to use the gcc dll.
monkeycracks
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Post by monkeycracks »

Got it working with Irrlicht 1.1

I had to remove the pragma comment and include <irrlicht.h> instead of "irrlicht/irrlicht.h"

Great cam ;)

Also with DevCpp remove all of the resource files.
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