So here it finally is.
Please use it wisely!
I suggest making the code snippet title very clear, what it does and the type of user it's aimed at.
regards,
afecelis
Welcome to the code snippets forum!
Welcome to the code snippets forum!
Last edited by afecelis on Fri Feb 03, 2006 3:27 am, edited 2 times in total.
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Glad to see this up, great idea!
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Re: Welcome to the code snippets forum!
So is all the code snippets in the FAQs, Howtos, and tool lists section going to be moved here?afecelis wrote:So here it finally is.
Please use it wisely!
I suggest making the code snippet title very clear, what it does and the type of user it's aimed at.
regards,
afecelis
Nope, it's just a new attempt to start from scratch. It's the other way around; we might start cleaning the forums up a bit and erase some unnecesary posts that are taking valuable space.So is all the code snippets in the FAQs, Howtos, and tool lists section going to be moved here?
Rules are the same but the idea here is specifically code-stuff only. On that regard, I'll be much stricter with what's posted here. Any non "code-snippet" post, or newbie question will be deleted immediately without any warning. Hence the importance of saying:Is there a rule to stop noobs posting stuff like...
1. What the code snippet's for
2. The kind of user or experience required to use it
3. Othe required stuff like special headers or libs, like in the case of mesh loaders, or custom scene nodes, etc.
I know, I know. But you said it; "alternatively"Alternatively, on the wiki:


Thanx Xaron! and yup! everyone is welcome to post any code the find useful and valuable that you consider will help others in their Irrlicht learning process.This is definitely a good idea! I will post some snippets soon.
good day for you all!
regards,
Afecelis
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Everyone should place the lang. of the code in the subject bar so people know.
Example:
(C++) - Player Start Script
(C#) - Player Controls
I went through and edited the subject titles. Please try to follow what I did to help people find code that is useful to them faster.
Example:
(C++) - Player Start Script
(C#) - Player Controls
I went through and edited the subject titles. Please try to follow what I did to help people find code that is useful to them faster.
Irrlicht Moderator || Game Designer
Learn the basics at </dream.in.code>
Learn the basics at </dream.in.code>