collision detection with 2D graphics?

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kaloskalyre

collision detection with 2D graphics?

Post by kaloskalyre »

I'm starting to plan out an Astrosmash clone and am considering using Irrlicht as the graphics library. Basically you control this one blaster at screen bottom and have to fire at these asteroids which are slowly falling towards Earth. What I need to know is, can I (and if so, how?) perform any kind of collision detection using 2D graphics? Thanks in advance.
kaloskalyre
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Joined: Mon Feb 20, 2006 8:41 am
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Post by kaloskalyre »

anybody?
kaloskalyre
Posts: 5
Joined: Mon Feb 20, 2006 8:41 am
Contact:

Post by kaloskalyre »

anybody?
Guest

Asteroids example

Post by Guest »

Dusty Engine has asteroids with full source

http://www.daveandrews.org/dustyengine/downloads.php
kaloskalyre
Posts: 5
Joined: Mon Feb 20, 2006 8:41 am
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Post by kaloskalyre »

Thanks, I'll check it out
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